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GAME DESIGN
I originally started this game as my final project in my 8th grade Computer Science class. I continued to develop the creature-collector RPG project over three more school years and three more summers. I'm currently finishing post-game content. The game has over 24-hours of gameplay, 250+ unique creatures, 46 playable areas, and an 80-song soundtrack. Making a game similar to my favorite childhood game was the perfect way to grow my skills, and I've gained an immeasurable amount of experience. I'm already working on ideas for two additional games—one fighting game, and one humorous roguelike game where the player is trying to take down the fast-food industrial complex to return power to small businesses.
Below is a compilation of footage from my RPG, as well as a selection of still images. If you're interested in downloading the game itself, click the link at the bottom of the page to download the pc files, extract the zip file, and run game.exe. If you'd like to see the full collection of creatures I designed, visit the Character Design section.
WANT TO PLAY THE FULL GAME?
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